Fan made cheat mod (v1.7b) of Madness Combat: Project Nexus (1.8; 9/9/14). If you enjoyed original game it is for you: not just "infinite health/ammo/give money" stuff, but a bunch of new abilities to generate a rumble of any kind on your own that you should try EVEN if you do not play games with cheats!
IMPORTANT!!! 1. Before using ANY of these hacks you have to enable cheat mode. Launch the game (click "LAUNCH" button), on your keyboard hold [SHIFT] key, type word CHON, release [SHIFT] key. You will hear a sound after this.
2. Object usage action was detached from dodge action (which is still on [SPACE] key) and moved to [F] key.
3. Use [<] and [>] keys to scroll characters in mission window.
4. While playing with these cheats avoid overflow of active characters because it may cause game freeze. Though if there is black screen because your team is too big just wait until it be gone.
5. In this update (of ver. 1.7b) there are changes and fixes even for some of oldest and littlest features and defects, so please read description again.
NEW! You can save and load your cheat preferences!
 - refresh health and TAC of player character and his teammates.
 - refresh ammunition and weapon condition of player character and his teammates.
 - fill slowmo/magic bar.
 - health and TAC of player character and his teammates are endless.
 - ammunition and weapons of player character and his teammates are endless.
 - slowmo/magic bar is endless.
 - give 10000 money.
[CTRL] +  - give 100000 money.
 - give 1000 XP & levelup player character.
[MINUS] - give 10000 XP & levelup player character.
[CTRL] +  - give 100000 XP (enough for all the stats & skills) & levelup player character.
[CTRL] + [MINUS] - allocate free XP to stats and skills of player character.
Hold [Z] while attacking enemy to zombify/kill him instantly.
Hold [X] while attacking enemy to grab or knock out his weapon.
Hold [C] while attacking enemy to change his faction to own.
[L] - change dodging style of player character.
[M] - change slowmo to magic and vice versa.
[CTRL] + [>] - increase scale of player character.
[CTRL] + [<] - decrease scale of player character.
Be aware of that you could freely make his scale take zero, negative and any big value.
[ - minus 1 to number of arena wave.
] - plus 1 to number of arena wave.
[CTRL] + [ - minus 10 to number of arena wave.
[CTRL] + ] - plus 10 to number of arena wave.
[F1] - show help window with a link to proper description.
You could use these keyhacks to change characters even in a mission window.
To use cheat codes listed below, on your keyboard hold [SHIFT] key, type necessary code, then release [SHIFT] key, and if you did everything correctly you will hear a "bleep" sound at the end. Note: you do NOT have to type the code into field of arena character name.
These codes could be entered just everywhere and they will turn their effect instantly:
CHEATSON or CHON - enable cheat mode; this is the first code that should be entered before ANY of all the hacks will be available.
NOKHACKS or NOK - disable/enable keyhacks.
OUT - bring arena party to story mode.
NOLIMITS or NLM - remove certain limitations in arena mode.
NOLOCK or NLK - keep doors opened & spikes lowered.
NOTARGET or NTG - enemies will not attack your faction and vice versa.
PLAY[X][Y] - play XY (00-14) soundtrack on current level.
ADVC - assign dodge action to [B] and [V] keys and let player character dodge with melee weapon when you press them.
XPFM - when you kill enemy using zombifying ability it gives you XP, increases number of kills and powers your slowmo/magic bar too.
ZTZ - zombifying turns zombies onto your side instead of killing them.
ZTT - zombify everyone.
ZAH - zombified by player belong to "zombie" faction. And he cannot damage them while holding [Z] - it is to prevent accidental kill of new zombies right after their creation.
ZKE - zombifying kills everyone.
ZA - player character is not the primary target anymore.
NOXP - do not appropriate any XP for killed enemies.
BITEARMOR or BARM - strong armor will not be a hindrance for zombie bites.
GRAPPLEABOM or GABOM - take immunity against zombie grabs from all present aboms.
PZL[X][Y] - limit for amount of zombies on the player's side. 00 means no limit. Default is 12.
PBZL[X][Y] - limit for amount of big zombies on the player's side. 00 means no limit. Default is 9.
RESETCHEATS or RESCH - deactivate all cheats.
CHEATSOFF or CHOFF - deactivate all cheats and turn off cheat mode.
SAVE[N] - save your current cheat preferences to N (0-9) slot.
LOAD[N] - load cheat preferences from N (0-9) slot.
CLEAN[N] - clean N (0-9) slot.
CLEANEM - clean all slots.
Last four cheats work with an individual flash cookie file, if you were interested.
These codes are like those above, but they have special format - CODE[A][B][C][D][E], where:
A B C D E are target groups - A. player character, B. teammates, C. other allies, D. enemies and E. neutrals - that receive numbers from 0 to 7.
Numbers mean which kinds of species within certain group will be affected - 0. none, 1. all, 2. all but zombies, 3. all but aboms, 4. all but zombies and aboms, 5. zombies only, 6. zombies and aboms, 7. aboms only;
Example: RESURRECTION014 will resurrect your teammates and those of your other allies who are not zombies and aboms;
STRONGGRIP or STG - target never loses its weapon.
GRABBREAKER or GRB - target can break away from grab much easier.
NOGRAB or NGB - target can not be grabbed by others.
NOAUTOHIT or NAH - target ignores enemys natural ability to hit directly, ignoring TAC.
BREAKPOUNCES or BRP - target easily repulses enemy swoops at any time; useful only for player character, so there is only 1 position.
NOFALLBACK or NFB - target never falls back while alive.
HITTHROUGHTAC or HTT - target hits everyone directly, ignoring TAC.
RESURRECTION or RSR - target will be resurrected after its death.
SUPERREGEN or SPR - targets health and TAC is being kept at max.
INFCLIPS or INC - reloading of targets weapon does not consumes clips.
INFAMMO or INA - targets firing does not consumes ammo.
DURABLEMELEE or DRM - targets cold weapon does not deteriorates.
NOBODYDAMAGE or NBD - body of target does not deteriorates.
STILLCANGRAB or SCG - for zombies and aboms so they can grab those with immunity against grabs too.
CHARUPG or CUPG - upgrade target once. Here are only 3 positions: A - allies, B - enemies, C - neutrals; and numbers here mean how much target (which is never zombie or abom unless CUPGRALL cheat is activated) will be upgraded: 0 - none, 1 - some, 2 - some more, 3 - lots, 4 - much, 5 - very much, 6 - max, 7 - OH SHI-
These codes are to be entered in places where you have a playable character - mission window, paused mission or arena mode:
PLR or SW [N] *** - make N (0-9) member of team playable character.
INVITE or INV [X][Y] *** - bring new character of XY (01-43) type to player team.
DISMISS or DSM [N] *** - remove N (0-9) member from player team.
REPLICATE or RPL [N] *** - replicate N (0-9) member of player team.
GIVE[X][Y][Z](additionally [A][B][C][D]) - give weapon YZ (01-76; 00 - remove) to X (1-2) slot. A (1-2-3), B (0-1), C (0-1), D (0-1) are color, sight, laser and silencer.
WEAR or WR [X][Y][Z] *** - wear XYZ (001-128) armor.
UNWEAR or UWR [N] *** - remove armor from N (1 - hat, 2 - mouth, 3 - mask, 4 - shirt) slot.
DROPLEVEL or DL - drop level & stats & skills of player character.
DROPXP or DXP - drop all free xp of player character.
SET[LV/STR/DEX/TAC/END/LEAD/AWR/PI/SMG/RI/SH/ME/UN][XY] *** - set level, stat or skill of player character to XY (00-99) value.
WIN - win level.
WAVE or WV [X][Y][Z] - set current wave to XYZ.
BLOOD[N] - change color of blood of player character to N (1 - red, 2 - dark red, 3 - yellow).
AMSLOW - make/unmake player character slow.
AMZOMB - make/unmake player character a zombie.
AMABOM - make/unmake player character an abom.
HEAD/BODY/HANDS/FEET[X][Y] - replace particular body part of player character by one of XY (01-43) character type.
CHAR[X][Y] - replace character type of player character by XY (01-43) character type. Properties of new character type, however, will be applied with next character initialization.
CALL/COME[A1]..[N](additionally F[B]T[C]C[D]X[E])N * - characters from A1 to N will come into room E times in wave / immediately, being of B faction (0 - player, 1 - enemy, 2 - zombie, 3 - abom, 4 - neutral, 5..9 - other enemies), wielding weapon of C type (0 - default, 1 - unarmed, 2 - melee, 3 - ranged, 4 - zombie, 5 - bottles, 6 - lab) and D powerfulness (1-5); letter N at the end will activate this cheat. You could type values in any order (even like "CALL2525X4252626...").
Example: CALL3131313127272829F2T4C5X8N code will involve 8 waves of zombies including 4 L33T agents, 2 A.T.P. engineers, 1 A.T.P. soldat and 1 G03LM (with some high-power weaponry) within each wave.
* in the started mission/arena only, *** after typing this cheat you can switch with variables/numbers multiple times.
These codes are to be entered before you enter story or arena mode:
OPENEM - unlock all story missions.
STORE - another assortment in arena store.
FSTORE - arena store has each one single available item.
HIRE - some new and different hirelings in arena mode.
RENAME - rename arena leader next time you enter arena mode.