It’s strange to think that, after more than 6 years of enduring popularity, Stellaris was once a bit of a gamble for Paradox. Even now the developer remains best known for historical grand strategy, but this weird sci-fi 4X ended up slotting neatly into its dense library of games. Since then, it’s been reconfigured, overhauled, gone through multiple game directors and spawned 16 expansions, species packs and story packs (opens in new tab). No matter what brand of sci-fi is closest to your heart, you’ll likely find it represented in this humungous cosmic conflict.
Stellaris’s game director isn’t thinking about a sequel: ‘There’s so much stuff for us to continue working with’
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